Angry Birds Toons Rigging

Rovio
My Angry Birds rig presentation at Adobe booth at IBC

In this presentation I describe the creation of the 3D-like rigging in Adobe After Effects to produce 2D animation with hand-drawn qualities for Angry Birds Toons. Character designs by Miguel Francisco.

See the rig in action

Interviews

Adobe: How did Rovio Animation get started?

Kemppainen: After Rovio’s amazing success in mobile gaming, the company decided to expand its offerings to include more entertainment and publishing offerings. I founded a studio in 2007 named Kombo, which Rovio purchased in 2010. I then became one of the co-founders of Rovio Animation and was responsible for creating an Adobe After Effects rigging system for the characters in the Angry Birds Toons cartoon.

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Bloopers

Blooper reel