Work History

Mainframe industries

Lead VFX artist


VFX lead position on an unannounced MMO.

Action Squad Studios

Game director

2016 -2021

At Actions Squad Studios I led the production of Iron Danger: Shard of Time, a tactical puzzle combat game.

Projects at Action Squad
Dinosaurs Are Better


2014 –

My films / game production studio focused on creating original content.

Projects at dAb

Co-founder, creative director

2015 – 2017

VAU is a visual automation company focused on video automation tools.

Projects at VAU

VFX artist

2015 – 2016

I worked at Remedy on the cutscene visual effects and motion graphics for Quantum Break

Projects at Remedy

3D artist

2014 – 2015

I worked at Supercell as a graphics consultant on a project that was never released.


Technical director, art director

2011 – 2014

At Rovio I was the technical director and founder of Rovio Animation studio and art director at LVL11 prototyping department.

Projects at Rovio
Studio Kombo


2007 – 2011

Kombo was an animation studio founded by me, Lauri Konttori, Salla and Ilmari Hakkola.

Projects at Kombo

3D artist

2003- 2007

At Redlynx I worked on a few N-Gage titles and one PSP game.

Projects at Redlynx