Lead VFX artist
2021 – present
VFX lead position on Pax Dei.
Projects at Mainframe
2016 – 2021
At Actions Squad Studios I led the production of Iron Danger: Shard of Time, a tactical puzzle combat game.
Projects at Action Squad
2014 – present
My films / game production studio focused on creating original content.
Projects at dAb
Co-founder, creative director
2015 – 2017
VAU is a visual automation company focused on video automation tools.
Projects at VAU
2015 – 2016
I worked at Remedy on the cutscene visual effects and motion graphics for Quantum Break
Projects at Remedy
I worked at Supercell as a graphics consultant on Spooky Pop.
Technical director, art director
2011 – 2014
At Rovio I was the technical director and founder of Rovio Animation studio and art director at LVL11 prototyping department.
Projects at Rovio
2007 – 2011
Kombo was an animation studio founded by me, Lauri Konttori, Salla and Ilmari Hakkola.
Projects at Kombo
2003 – 2007
At Redlynx I worked on a few N-Gage titles and one PSP game.