Featured

Iron Danger – Shard of Time

My debut PC game as a game director.
A game all about maximising your actions in combat with the help of infinite redos and intuitive trial and error.

Quantum Break

My work on Remedy's Quantum Break cinematic VFX & motion graphics.

Angry Birds Toons Rigging

In this presentation I describe the creation of the 3D-like rigging in Adobe After Effects to produce 2D animation with hand-drawn qualities for Angry Birds Toons.

Retry

An extreme skill mobile game from Rovio. On which I worked on UI design, game design pixel art and animation.

Cosmic Avenger

A short animated film about two space mail-robots who encounter an abandoned package.
The project is a wacky combination of live-action, stop motion, 2D animation and 3D animation!

Pieni ja Ihmeellinen

My most awarded music video. Created using multiple mixed techniques. AI upscaled to HD.

Huudetaan

My directorial debut of anything. You could say this music video kick-started my career. A true vintage! AI upscaled to HD.

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Hey you!

My name is Jussi-Petteri Kemppainen. I am a director / 3D artist / VFX artist / game designer with over 20 years of experience in the industry.

Featured blog posts

  • The origins of the game
    by Jussi on December 19, 2020

    This is the story of how the idea for the game came to me during an 8 year period.

  • Apple Silicon M1 vs Intel i5 & i9 vs AMD 3960X
    by Jussi on December 8, 2020

    I decided to get the new MacBook Pro M1. Here is how it compares to the Mac it is set to replace and my Threadripper.

  • Motion capture & sneaky peeks
    by Jussi on October 6, 2020

    This week I do not have any major update written, but a bunch of smaller things that I have been working on: motion capture, particle effects and vegetation.

  • The journey begins!
    by Jussi on September 10, 2020

    For years I have been talking about this game I am going to make. What the gameplay will be like, how the story will unfold, what locations would be cool, what king of experiences I want to craft…

Work History

Mainframe industries

Lead VFX artist

2021-

VFX lead position on an unannounced MMO.

Action Squad Studios

Game director

2016 -2021

At Actions Squad Studios I led the production of Iron Danger: Shard of Time, a tactical puzzle combat game.

Projects at Action Squad
Dinosaurs Are Better

Founder

2014 –

My films / game production studio focused on creating original content.

Projects at dAb
VAU

Co-founder, creative director

2015 – 2017

VAU is a visual automation company focused on video automation tools.

Projects at VAU
Remedy

VFX artist

2015 – 2016

I worked at Remedy on the cutscene visual effects and motion graphics for Quantum Break

Projects at Remedy
Supercell

3D artist

2014 – 2015

I worked at Supercell as a graphics consultant on a project that was never released.

Rovio

Technical director, art director

2011 – 2014

At Rovio I was the technical director and founder of Rovio Animation studio and art director at LVL11 prototyping department.

Projects at Rovio
Studio Kombo

Co-founder

2007 – 2011

Kombo was an animation studio founded by me, Lauri Konttori, Salla and Ilmari Hakkola.

Projects at Kombo
Redlynx

3D artist

2003- 2007

At Redlynx I worked on a few N-Gage titles and one PSP game.

Projects at Redlynx

Selected Works

3D Characters for Sanoma Pro

I modelled, textured and rigged a set of 3D versions of 2D characters created for Sanoma Pro Educational books.

Iron Danger – Shard of Time

My debut PC game as a game director. A game all about maximising your actions in combat with the help of infinite redos and intuitive trial and error.

Aallonmurtaja

The title sequence for a Finnish TV show Aallonmurtaja.

Virtual Traveller

A promotional video created for https://virtualtraveller.com/

Big Bang Legends trailer

A set of 3D versions of 2D characters created for Lightneer.

Quantum Break

My work on Remedy’s Quantum Break cinematic VFX & motion graphics.

Slush 2015

Slush 2015 stage visuals.

Ainola Alive

A live visual VJ set for celebrating Jean Sibelius and especially his wife, Aino. Together with my brother we produced visuals for 4 concerts in total.

Iron Danger Proof of Concept

A proof of concept trailer for Sami Timonen’s Iron Danger movie.

Celebrating 20 Years of Remedy

A fun marketing video for Remedy. Learn how to do the Max Payne face(tm)!

Michael

A video installation of Michael Jackson created for Kiasma Museum of Contemporary Art.

Angry Birds Toons Rigging

In this presentation I describe the creation of the 3D-like rigging in Adobe After Effects to produce 2D animation with hand-drawn qualities for Angry Birds Toons.

Pollen – Trailer

A trailer for the VR game Pollen.

Retry

An extreme skill mobile game from Rovio. On which I worked on UI design, game design pixel art and animation.

Angry Birds Toons

Technical direction for a TV show based on the Angry Birds mobile game.

Uneton 48: Härkämiehet 2

A short film about an escape. Made in 48 hours for a competition.

Angry Birds NASA

An Angry Birds Space announcement video. Actually filmed in space! My most viewed video to date: over 30 million views.

Missä Kuljimme Kerran

VFX supervision for a historical movie set in Helsinki in the period from 1905 until 1944.

Ella & Aleksi – Yllätysynttärit

Technical direction for a musical cartoon movie.

Nokia N9 “Swipe”

Post production supervision for Nokia N9 promotional film.

Uneton 48: Hyvää Syntymäpäivää

A short film about a birthday hit-job. Made in 48 hours for a competition.

Aktia PS

A TV ad for a bank.

Veikkaus: Yllätys

A set of advertisements for a finnish national betting company.

Angry Birds Trailer

The original Angry Birds game trailer.

MTV3 MAX – WW2

An ad for donations to help the finnish war veterans.

Biisi Liisi & Kurittomat nuotit

A teaser video for a new kind of note reading teaching method.

Reset Generation

Level artwork for a N-Gage game.

Warhammer 40 000 Squad Command

3D modeling and texturing for a Warhammer 40k PSP & DS game.

Non Stop Living

Video content for Nokia Non Stop Living website.

Ugly to the Bone

An animation that I created as an extra piece for my graduation thesis from Lahti University of Applied Sciences – The Institute of Design in 2006.

Pathway To Glory

This was the first game project I ever worked on full-time.

Music Videos

A selection of music videos I have either directed or been involved in otherwise.

Fix you

Bensusan

Easy

I still haven’t found what I’m looking for

Shuffle & Spawn

Ten More miles

Miten Sydämet Toimii?

Back From Your Grave

On se hienoo

Kaksi Sanaa

Kylkeen Kyhnytä

Lottovoitto

The Machine

Heaven Or Hell

Kertojat

Distorted Love

Suudellaan

All By Myself

Vauriot

Pauhaava Sydän

Kauan Kauan Sitten

Gruuvit Tiu Kalla

Luonnonkuoret

Menneet on päivät

Pieni ja Ihmeellinen

Snow

Loistaa Loistaa

Day Without Air

Läpikulkumatkalla

Kiitokset

Tiistai

Ensimmäinen Kaiken Ottaa

Huudetaan