A list of various companies and projects I have been involved with. For a more complete list, take a look at my Linkedin profile.

Projects at Mainframe
- TBA

Action Squad Studios
Game director
2016 -2021
At Actions Squad Studios I lead the production of Iron Danger: Shard of Time, a tactical puzzle combat game.
Projects at Action Squad

Dinosaurs Are Better
Founder
2014 –
My films / game production studio focused on creating original content.
Projects at dAb
- Trafficking, a mystery adventure game
- Character re-design for Pikku Kakkonen
- Ystävien Aapinen AR book content
- Come With Me AR book content
- Graphic design for 4GoodGames
- Graphic design for Ubisoft

VAU
Co-founder, creative director
2015 – 2017
VAU is a visual automation company focused on video automation tools.
Projects at VAU
- Unannounced Unity engine feature

Remedy
VFX artist
2015 – 2016
I worked at Remedy on the cutscene visual effects and motion graphics for Quantum Break
Projects at Remedy

Supercell
3D artist
2014 – 2015
I worked at Supercell as a graphics consultant on a project that was never released.
Projects at Supercell
- Spooky Pop

Rovio
Technical director, art director
2011 – 2014
At Rovio I was the technical director and founder of Rovio Animation studio and art director at LVL11 prototyping department.
Projects at Rovio
- Angry Birds marketing videos
- Angry Birds Match
- Battle Bay
- Shakira Love Rocks

Studio Kombo
Co-founder
2007 – 2011
Kombo was an animation studio founded by me, Lauri Konttori, Salla and Ilmari Hakkola.

Projects at Redlynx
- Pathway to Glory: Ikusa Islands
- High Seize
- Reset Generation