Professional Life

A list of various companies and projects I have been involved with. For a more complete list, take a look at my Linkedin profile.

Action Squad Studios

Game director

2016 –

At Actions Squad Studios I lead the production of Iron Danger: Shard of Time, a tactical puzzle combat game.

Projects at Action Squad
  • Iron Danger: Shard of Time
  • Iron Danger short film
  • Small Town Murders

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Dinosaurs Are Better

Founder

2014 –

My films / game production studio focused on creating original content.

Projects at dAb
  • Trafficking, a mystery adventure game
  • Liikkuva Ainola, Sibelius 100 years concert visuals and stage design
  • Character re-design for Pikku Kakkonen
  • Ystävien Aapinen AR book content
  • Come With Me AR book content
  • Graphic design for 4GoodGames
  • Graphic design for Ubisoft

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VAU

Co-founder, creative director

2015 – 2017

VAU is a visual automation company focused on video automation tools.

Projects at VAU
  • Slush stage videos
  • Unannounced Unity engine feature
  • Virtual Traveller

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Remedy

VFX artist

2015 – 2016

I worked at Remedy on the cutscene visual effects and motion graphics for Quantum Break

Projects at Remedy
  • Quantum Break
  • Marketing videos

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Supercell

3D artist

2014 – 2015

I worked at Supercell as a graphics consultant on a project that was never released.

Projects at Supercell
  • Spooky Pop
Rovio

Technical director, art director

2011 – 2014

At Rovio I was the technical director and founder of Rovio Animation studio and art director at LVL11 prototyping department.

Projects at Rovio
  • Angry Birds Toons
  • Angry Birds NASA collaboration
  • Angry Birds marketing videos
  • Angry Birds Match
  • Battle Bay
  • Shakira Love Rocks
  • Retry

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Studio Kombo

Co-founder

2007 – 2011

Kombo was an animation studio founded by me, Lauri Konttori, Salla and Ilmari Hakkola.

Projects at Kombo
  • Where we once walked
  • Angry Birds Original Trailer
  • Cosmic avenger
  • Ella & Aleksi: Yllätyssynttärit
  • Nokia non stop living
  • Nokia N9 ”Swipe”

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Redlynx

3D artist

2003- 2007

At Redlynx I worked on a few N-Gage titles and one PSP game.

Projects at Redlynx
  • Pathway to Glory
  • Pathway to Glory: Ikusa Islands
  • High Seize
  • Reset Generation
  • Warhammer 40 000 Squad Command

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